﻿/********************************************************************************
    File:
          XFEntity.cs
    Description:
          环境信访数据统计实体类
    Author:
          DDBuildTools
          http://FrameWork.supesoft.com
    Finish DateTime:
          2013/4/4 21:54:19
    History:
*********************************************************************************/
using System;
using System.Collections.Generic;
using System.Text;
using FrameWork;

namespace Model.Components
{
    ///<summary>
    ///XFEntity实体类(环境信访数据统计)
    ///</summary>
    [Serializable]
    public partial class XFEntity
    {
        #region "Private Variables"
        private DataTable_Action _DataTable_Action_;  // 操作方法 Insert:增加 Update:修改 Delete:删除
        private Int32 _ID=0; // ID
        private Int32 _tjYear=0; // tjYear
        private Int32 _tjMonth=0; // tjMonth
        private Int32 _a1=0; // a1
        private Int32 _a2=0; // a2
        private Int32 _a3=0; // a3
        private Int32 _a4=0; // a4
        private Int32 _a5=0; // a5
        private Int32 _a6=0; // a6
        private Int32 _a7=0; // a7
        private Int32 _a8=0; // a8
        private Int32 _a9=0; // a9
        private Int32 _a10=0; // a10
        private Int32 _a11=0; // a11
        private Int32 _a12=0; // a12
        private String _tbr=""; // tbr
        private String _phone=""; // phone
        private Int32 _tjdep=0; // tjdep
        private DateTime? _tjTime; // tjTime
        #endregion

        #region "Public Variables"
        ///<summary>
        /// 操作方法 Insert:增加 Update:修改 Delete:删除
        ///</summary>
        public DataTable_Action DataTable_Action_
        {
            set { this._DataTable_Action_ = value; }
            get { return this._DataTable_Action_; }
        }
        /// <summary>
        /// ID
        /// </summary>
        public Int32  ID
        {
            set { this._ID = value; }
            get { return this._ID; }
        }
            
        /// <summary>
        /// tjYear
        /// </summary>
        public Int32  tjYear
        {
            set { this._tjYear = value; }
            get { return this._tjYear; }
        }
            
        /// <summary>
        /// tjMonth
        /// </summary>
        public Int32  tjMonth
        {
            set { this._tjMonth = value; }
            get { return this._tjMonth; }
        }
            
        /// <summary>
        /// a1
        /// </summary>
        public Int32  a1
        {
            set { this._a1 = value; }
            get { return this._a1; }
        }
            
        /// <summary>
        /// a2
        /// </summary>
        public Int32  a2
        {
            set { this._a2 = value; }
            get { return this._a2; }
        }
            
        /// <summary>
        /// a3
        /// </summary>
        public Int32  a3
        {
            set { this._a3 = value; }
            get { return this._a3; }
        }
            
        /// <summary>
        /// a4
        /// </summary>
        public Int32  a4
        {
            set { this._a4 = value; }
            get { return this._a4; }
        }
            
        /// <summary>
        /// a5
        /// </summary>
        public Int32  a5
        {
            set { this._a5 = value; }
            get { return this._a5; }
        }
            
        /// <summary>
        /// a6
        /// </summary>
        public Int32  a6
        {
            set { this._a6 = value; }
            get { return this._a6; }
        }
            
        /// <summary>
        /// a7
        /// </summary>
        public Int32  a7
        {
            set { this._a7 = value; }
            get { return this._a7; }
        }
            
        /// <summary>
        /// a8
        /// </summary>
        public Int32  a8
        {
            set { this._a8 = value; }
            get { return this._a8; }
        }
            
        /// <summary>
        /// a9
        /// </summary>
        public Int32  a9
        {
            set { this._a9 = value; }
            get { return this._a9; }
        }
            
        /// <summary>
        /// a10
        /// </summary>
        public Int32  a10
        {
            set { this._a10 = value; }
            get { return this._a10; }
        }
            
        /// <summary>
        /// a11
        /// </summary>
        public Int32  a11
        {
            set { this._a11 = value; }
            get { return this._a11; }
        }
            
        /// <summary>
        /// a12
        /// </summary>
        public Int32  a12
        {
            set { this._a12 = value; }
            get { return this._a12; }
        }
            
        /// <summary>
        /// tbr
        /// </summary>
        public String  tbr
        {
            set { this._tbr = value; }
            get { return this._tbr; }
        }
            
        /// <summary>
        /// phone
        /// </summary>
        public String  phone
        {
            set { this._phone = value; }
            get { return this._phone; }
        }
            
        /// <summary>
        /// tjdep
        /// </summary>
        public Int32  tjdep
        {
            set { this._tjdep = value; }
            get { return this._tjdep; }
        }
            
        /// <summary>
        /// tjTime
        /// </summary>
        public DateTime?  tjTime
        {
            set { this._tjTime = value; }
            get { return this._tjTime; }
        }
            
        #endregion
    }
}
  